import { GameConfig } from "./config.js"; /** * @param {{ worldMapEl: HTMLElement }} ctx */ export function renderCities(ctx) { const cities = GameConfig.WorldMap?.Cities ?? []; for (const city of cities) { const cityEl = document.createElement("div"); cityEl.className = "world-map-city"; cityEl.style.left = `${city.x}%`; cityEl.style.top = `${city.y}%`; const maxVisitors = city.maxVisitorsTowardZoos ?? 0; cityEl.title = maxVisitors > 0 ? `${city.name} — max ${maxVisitors} visiteurs vers zoos` : city.name; cityEl.setAttribute("aria-label", maxVisitors > 0 ? `${city.name}, ${maxVisitors} visiteurs max vers zoos` : city.name); const icon = document.createElement("span"); icon.setAttribute("aria-hidden", "true"); icon.textContent = "🏙️"; cityEl.appendChild(icon); const cityLabel = document.createElement("div"); cityLabel.className = "world-map-city-label"; cityLabel.textContent = city.name; cityEl.appendChild(cityLabel); if (maxVisitors > 0) { const cityMax = document.createElement("div"); cityMax.className = "world-map-city-max-visitors"; cityMax.textContent = `max ${maxVisitors}`; cityMax.setAttribute("aria-hidden", "true"); cityEl.appendChild(cityMax); } ctx.worldMapEl.appendChild(cityEl); } }