local BiomeRules = {}

function BiomeRules.GetCellBiome(width, x)
	local third = math.max(1, math.floor(width / 3))
	if x <= third then
		return "Meadow"
	end
	if x <= third * 2 then
		return "Ocean"
	end
	return "Mountain"
end

function BiomeRules.IsAnimalAllowedOnBiome(animalBiome, cellBiome)
	return animalBiome == cellBiome
end

return BiomeRules
